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Monkey GO Happy Marathon 2 Walkthrough

 

Scene 01.

1. Click the door to open

2. Click the sheep to enter the shed

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Scene 02.

1. Click the bag to open

2. Pick up the marker in the bag

3. Open the folder

4. Pick up paper from folder

5. Place paper onto school sign

6. Use marker to write on paper

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Scene 03.

1. Click the grass to make alien come out

2. Click alien to grab

3. Place alien in spaceship

4. Close lid on spaceship

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Scene 04.

1. Click bush to uncover barbed wire

2. Get wire

3. Place wire in bush behind the goat

4. Click goat

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Scene 05.

1. Pick up gun and quickly shoot cowboys hat

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Scene 06.

1. Pick up baseball glove

2. Catch ball with glove

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Scene 07.

1. Pick up dog house

2. Place dog house onto tree

3. Pick up ladder

4. Place ladder in front of the tree

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Scene 08.

1. Push boat

2. Click coconut quickly to make it drop into the boat

3. Push boat to the Monkey

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Scene 09.

1. Click the drawer to open

2. Pick up key

3. Use key on door

4. Get scissors

5. Cut the poster corner ‘C’ to spell APE

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Scene 10.

1. Run your cursor over bubbles to pop for a bonus score. Avoid the bombs or you’ll lose score!

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Scene 11.

1. Open the window shutters

2. Put flowers into vase

3. Open the door

4. Pick flower and place inside vase

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Scene 12.

1. Pick up the envelopes in the bike rack and one by one place them into the correct letterboxes, ie. Place 1 Banana st. into letterbox with 1 and so on.

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Scene 13.

1. Pick up the scythe

2. Chop down the wheat to reveal the scarecrow.

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Scene 14.

1. Pickup the large wheel

2. Place wheel into circular gap with numbers

3. Turn wheel until 4,2,8,7

4. Place the numbers 4,2,8,7 into the roman numeral boxes ie. IV, II, VIII, VII

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Scene 15.

1. Pickup the helicopter bits from the top and build the helicopter below by placing the correct piece into the correct location.

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Scene 16.

1. Click right lever to pick up a box from off the screen

2. Click the right lever to place it

3. Click the right lever again to pick up another box.

4. Click the middle lever to raise the box

5. Click the left lever again to place the box on top of the first

6. Click the right lever again to pick up the last box

7. Click the mid lever to raise the box to the highest level

8. Click the left lever to place it on top of the other two.

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Scene 17.

1. Click the bush to uncover bone

2. Pick up bone

3. Place bone onto the bowl

4. Click red ball to bounce.

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Scene 18.

1. Turn all the knobs so the symbols make the pattern shown in the middle of the screen.

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Scene 19.

1. Click the loose plank of wood on the left side of the screen

2. Get saw

3. Precut the wood

4. Click the boy so he karate chops

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Scene 20.

1. Run your cursor over the bubbles for bonus score. Avoid the bombs!

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Scene 21.

1. Open the box on the left hand side of the screen

2. Pick up the wrench

3. Use wrench on the 4 bolts, then remove the plate

4. Open closet in the back

5. Grab tape

6. Use tape on the broken wires.

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Scene 22.

1. Click the bouncy horse on the left

2. Get the spring

3. Place the spring under the boy

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Scene 23.

1.Turn on the nightlamp

2. Get the soft toy from underneath the bed

3. Put the soft toy next to the kid to make it fall asleep

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Scene 24.

1. Press the buttons around the door as shown on the image on the door, but REMEMBER to invert it. The image on the door has a leaf on the right, while the leaf on the floor is on the left, so the buttons pressed need to be inverted.

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Scene 25.

1. Click the red button to start.

2. Click the button to make the little ninja jump. Jump over all the holes to finish the stage!

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Scene 26.

1. Pick up the tongs

2. Pick up the hammer

3. Use the tongs on the metal on the floor

4. Heat the metal in the fire

5. Place the metal on the anvil

6. Use hammer on the metal to beat it into a coin

7. Use the tongs to pick up the coin and place it in the water to cool down

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Scene 27.

1. Click the winch to drop the net

2. Click the spoon to throw berley into the water

3. When bubbles appear click the winch again to lift the net with the FISH!

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Scene 28.

1. The mirror on the wall is inverted so it reads 2300. Which on a 24 hour clock is 11pm. So move the little hand on the clock to 11 and the big hand to 12.

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Scene 29.

1. Run your cursor over the bubbles to pop them for a bonus score. Avoid the bombs!

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Scene 30.

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FLOOR 01.

Pick up the red template and goto floor 2

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FLOOR 02.

Pick up the blue template and use the red template on the wall to view the secret number equation 7 + 2, which is 9. That is your number for red box (1st) of the safe.

Goto floor 3

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FLOOR 03.

1. Pick up the yellow template and use the blue template on the wall to view the equation 9 -7 which is 2. That is your number for the blue box (3rd) on the safe.

Click the light on the ceiling to make a key drop. Pickup the key then goto floor 2.

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FLOOR 02.

Use the key on the cabinet and pick up the remote. Goto floor 1.

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FLOOR 01.

Use the yellow template on the wall to view the equation 2 x 3 which is 6. That is your number for the yellow box (2nd) of the safe.

So use the numbers 962 on the safe. Pick  up the fuse in the safe and goto floor 3

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FLOOR 03.

1. Open the fuse box and place the fuse inside.

2. Turn on tv by pressing the red button on it

3. Use the remote to switch to channel 5.

CONGRATULATIONS! YOU’VE COMPLETED THE GAME!

 

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